Project Resources and Deliverables¶
This page collects major project resources, design artifacts, research materials, and non-code deliverables created during the DeVILSona capstone. It is intended to provide future teams with quick access to important external materials that support the project but are not stored directly as implementation code in the repository.
Figma Prototype¶
The Figma prototype contains the primary design and interaction mockups created for the DeVILSona project. It was used to plan scenario structure, interface flow, and early user experience decisions before and during implementation.
Customer Archetype Resource Folder¶
This folder contains the customer archetype reference materials originally created and provided by the project sponsor as part of the project definition. These materials served as the foundation for the team’s implementation of the current DeVILSona experience, including the Military Mike archetype used throughout the existing game.
These resources are also important for future teams, since additional scenarios may be built around other customer archetypes provided by the project sponsor.
Military Veteran Mike Research and Design Materials¶
These resources document the research, constraints, scenario design work, and scripted conversational material developed specifically for the Military Veteran Mike archetype. Together, they form the main non-code design and research foundation for the current DeVILSona implementation.
Designed Scenarios¶
This document contains the scenario designs created for the Military Veteran Mike implementation, including scenario descriptions, context, structure, intended interactions, and other planning details used to guide development.
Scripted Interview Questions and Answers¶
This spreadsheet contains the scripted interview questions and answers developed for Military Veteran Mike, along with likely follow-up questions and responses used to support the conversational experience.
Military Veteran Mike Archetype Research¶
This document contains the broader research compiled for the Military Veteran Mike archetype, including background information, considerations, and supporting reference material used during design and implementation.
Military Veteran Mike Fact and Constraint Matrix¶
This spreadsheet contains the fact and constraint matrix used to organize key archetype details, implementation considerations, and design constraints for Military Veteran Mike.
Facial Animation, Lip Sync, and Emotion-Based Body Animation Comparison¶
This document compares potential implementation options considered for facial animation, real-time lip sync, and emotion-based body animation. It was used to evaluate different approaches for expressive character presentation and to support technical decision-making during development.